Overview[]
OCEAN: Mercenaries is a planned standalone multiplayer mini-game, consisting of series of single-player/coop and deathmatch challenges, powered by Zandronum engine.
History So Far[]
I've ran a quick sanity check of OCEAN Demo 1.1 in Zandronum and stumbled upon a barrage of incompatibilities. Some of them were confusing, some avoidable, some were showstoppers, but once I quickly fixed the latter, I was able to at least run it at all. In any case, this is the list of ongoing incompatibilities I've noticed, mostly for my own reference:
- Menu would have to be redone;
- Railgun sprite would have to be redone;
- No dynamic sprite scaling;
- No support for Strife dialogue;
- Player view height setting does nothing;
- Line_Horizon doesn't seem to work;
- Slayer is not selectable for some reason;
- Player can't start off emptyhanded;
- Message scaling doesn't seem to work;
- Startup banner displays the IWAD name no matter what;
- Pistol throws in default sprites while shooting;
As it can be seen, they're either fixable or avoidable, but the downside to all this is that the single-player campaign and the multiplayer add-on would have to be separate in such case, for better or worse. However, it is still planned.
Planned Features[]
Preferred Game Modes[]
- Competitive
- Cooperative
Classes[]
- Survivors
- Specimens
- Assailants
- Martin 'Devastation' Day
- Terrorist
- Zombie NBCU
- Free Slot - TBD
- Free Slot - TBD
- Free Slot - TBD
- Guest Stars
- Sgt. Renaults
- SU #6
- Viel’ma
- John Targa
- Free Slot - TBD
- Free Slot - TBD